Een collectieve zucht steeg op uit Los Angeles toen Ubisoft aan het einde van haar persconferentie Watch_Dogs liet zien. Na een tegenvallende show van Microsoft en EA liet Ubisoft eindelijk een nieuwe, vette, opmerkelijke en spraakmakende game zien (al had Ubisoft’s presentatie met Rayman: Legends en Far Cry 3 nog wel meer plezante verrassingen). Het zou verdomme tijd worden. Toch waren er vragen. Hoe open is de game? Moet ik per se een pistool pakken of kan ik het ook geweldloos oplossen? Wie was dat andere personage aan het einde? Op al deze vragen krijg je de komende tien minuten antwoord.
Als je liever wilt lezen dan kijken – wat ik me trouwens niet voor kan stellen – hier een handig lijst bulletpoints. Met dank aan de gebruiker Pandemic van NeoGAF.
• The demo shown was just one example of what the players can do to achieve their objective.
• Aiden Pierce isn’t good or bad, but neutral.
• The example given is that by causing collateral damage with civilians getting killed, giving a bad image towards the player. - The other way in killing the person that was shown in the trailer could have been by tracking the guy down in the parking lot, and take him down there. - This gives the player the choice in how he approaches his missions
• ”Online is in the DNA of Watch Dogs” - The motto – ”Everything is connected, and connection is power”
• Two people were playing during the demo, one was playing as Aiden Pierce, and another person was playing as another character, which had his own objectives, and ”crossed paths”. Basically, both players had their own objectives and crossed paths.
• Their wanting to blend in multiplayer, online and singleplayer, in ways that haven’t been done before.
• Their game was inspired by other games, such as Assassins Creed, in reference to open world. Day to day news from Chicago was also an inspiration.
• Powers will grow as the game progresses, and you get more and more powerful as you progress.
• Left questions raised as to whether Aiden Pierce is the only person in the world of Watch Dog that has the powers that Aiden himself has.
• New IP, with three ingredients involved, - Talented team - Time, with it being developed for two years, but definitely not being shipped this year, so a lot more time is available. - Awesome technology such as a new engine to give the designers new tools to allow new things and a lot of detail.
• City is based on Chicago – heavily inspired by Chicago. Very similar.
• Poor districts or more wealthy districts will influence how you play and approach missions.
• You choose what to do with the information you gather on the civilians around the city, so not all civilians have ”dark secrets”, but those that do, you’ll be given the option to act on it, for side-missions. - These ”dark secrets” may include prior criminal convictions, etc. - The city and the media will have an impact on how you take action.
• Definitely not being shipped this year. • Will support ”multiple platforms”
Vorig artikel: Sony: “Het gaat om de beste te zijn, niet de eerste”
Volgende artikel: Doe mee met de Duimschroef E3 FPS Challenge!


op June 6th, 2012 om 21:34
Wordt dit mijn nieuwe ‘L.A. Noire’?
Mocht er een god bestaan. Alstublieft…
op June 6th, 2012 om 22:25
Modderfokking kwijl. Al is maar de helft waar is het al veruit de interessantste game van de komende jaren.
op June 6th, 2012 om 22:49
Krijg een instant-flashback naar Rise of the Dragon.
http://en.wikipedia.org/wiki/Rise_of_the_Dragon
En dus direct een stijve.